![]() If you enjoy my YouTube videos, you might be interested in some of the Ud. ![]() For more information see Smooth a surface mesh. Hi there My name is Rob and I am a professional game developer from New York City. You smooth local regions of the mesh and does not modify the topology. Mesh > Sculpt Geometry Tool: The Sculpt Geometry Tool smooths the polygon mesh by letting you manually modify the position of polygon vertices using a brush paradigm.For more information see Preview a smoothed polygonal mesh. Proxy > Subdiv Proxy: Displays both a smoothed version of the polygon mesh as well as the original unsmoothed version so you can edit and animate.For more information see To smooth by adding vertices below. Is useful when you want to maintain the existing polygon count in a mesh. Mesh > Average Vertices: Maya averages the values of the vertices to produce a smoother surface without modifying the topology.Mesh > Smooth: Maya modifies the polygon mesh by adding new polygons and smoothing out vertices and their connected edges.Maya provides several methods for smoothing There may be times when your polygon mesh does not appear as smooth as you would like.
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